Jump to content

[t!tg] Stat increase when levelling


Recommended Posts

hello again!

back with another suggestion 😂✨


Suggestion: raise the pet's fatigue stat as it levels 👀 and the other stats with prestige. for example:

level up -> +5 to max fatigue 

prestige -> +50 max fatigue permanently, +1 dirtiness, +1 affection, +1 hunger


Reason: in all sorts of games with a level/exp mechanic, it's pretty normal for the character/pet to gain stats. while bumping up dirtiness/affection/hunger every level would be a little overkill, raising the fatigue stat with level won't have any negative effects and will give at least a bit more incentive to level and prestige. there's not enough reward mechanics in place for levelling or prestiging despite how much work prestiging takes

my understanding of prestiged pets taking longer to run away is that there's some shadow stats involved, but it'd be nice for those stats to actually be visible effects of our hard work 👀


thanks for coming by!

Edited by ᴅᴇɪɴ'ᴛ#8467
  • Upvote 5
Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now

  • Create New...

Important Information

By using our site you agree to the Terms of Service: Terms of Use}